Estellion Rival Arts

"Look, sure you can get passed my defenses and give me a cut. I'll give you that. By the time we've gotten close enough to actually fight, I'll just punch you in the head. Bam, one shot and it's over." -Student's argument for Rival Arts

A second Combat system developed by the military. It was designed for those who are not skilled enough to more than 'brawl' or do not have any special abilities. It is a style of heavy attacks, counters and 'bombardments'. It originated in Darkside a few generations after Estellion Combat Arts was developed.

Known Masters

 * Vadar the Black Fist- High Admiral of the Darkside Fleet. General S+ Rank/Class
 * Seras of the Black Fist- Rear Admiral of the Darkside Fleet Commander A Rank/Class
 * Naddist the Cruel- Vice Admiral of the Darkside Fleet Commander A Rank/Class
 * William Strong-fist - Vice Admiral of the Howitzer Fleet. S Rank/Class master of Variant two.

Special Techniques
Has very few, but it's strength is in it's normal attacks and physical might.

Bombardment- A special ability that can be trained. A user can make one punch feel like ten in the time it takes to make a single blow. It is not inherited, and any user must be careful not to dislocate their limbs while using this technique.

Notes on Style

 * While the basics of the Rival Arts can be used with any Close Range weapon, it is intended for unarmed combat, or, claws,


 * Equal ranking Masters of Combat Arts and Rival Arts do not fight. Ever, it is a fight neither will truly win, only be less injured.


 * Most practitioners are not otherwise powerful, and do not depend on special, non-trainable abilities.


 * Most students have at least some training in Estellion Combat Arts
 * There are three major variants that E-class and above may specialize in.
 * The first is something like kick boxings. Decided offensive, but retains defensive stances and excellent dodging ability.
 * The second is sometimes called Beserker, as it has only the absolute minimum defensive moves. It's offensive capabilities are worth it, however, and it is very popular, as users only need to focus on attack.
 * Variant three is almost required for law men and considered a good idea for bodyguards.